Foci Name Draggable Recursions Recommended Laws Abides In Stone No Ardeyn, Cataclyst, Gloaming Magic Adapts to Any Environment Yes Ruk Mad Science Awakens Dangerous Psychic Talent No Atom Nocturne, Graveyard of the Machine God Psionics Bears the Taint of Undeath No Gloaming, Liberty and Death Magic Becomes Endless (Lich) No Antithesia Magic, Negative Physics Bedevils (Specter or Poltergeist) No Antithesia Magic, Negative Physics Binds Spirits No Magic Carries a Quiver No Ardeyn, Thunder Plains Standard Physics Channels Characters Yes Earth, The Stage. Standard Physics, Theatrics Channels Savage Psionics No Tribes of the Savaun Psionics Channels Sinfire No Ardeyn Magic Conducts Weird Science No Atom Nocturne, Earth, Graveyard of the Machine God Standard Physics, Mad Science Conjures No Liberty and Death Magic Consorts with the Dead No Ardeyn, Gloaming Magic Delves for the Secret of Life No Liberty and Death Magic, Mad Science Dies Horribly No Apocnarokageddon Exotic, Magic, Entropic Physics Displays Titan Strength No Ptolmht Magic Dreams Lucidly Yes Earth, Astral Plane Standard Physics, Magic, Psionics Duels Yes Old Mars, Liberty and Death Standard Physics Embraces Qephilim Ancestry No Ardeyn Magic Enchants the Mind No Thunia Magic Engages the Audience. No The Stage Theatrics Entertains Yes Crow Hollow, Earth, Gloaming Standard Physics Evokes Elemental Forces No Ardeyn Magic Explores Dark Places Yes Ardeyn Standard Physics, Magic Fights Like a Demigod No Ptolmht Magic Fights With Light. No Night Falls Standard Physics, Magic Follows the Old Ways No Magic Grows weird plants No Plants VS Zombies (PVZ) Mad Science Has a Mechanical Companion No Clocktown Mad Science, Clockwork Mechanics Physics Has Sea Legs Yes Earth, La Mer Standard Physics Haunts (Phantasm) No Antithesia Magic, Negative Physics Hears the Music of the Night (Vampire) Yes Atom Nocturne| Crow Hollow| Earth| Gloaming| rep Standard Physics| Magic Hide a Clockwork Hearth No Clocktown Mad Science, clockwork mechanics physics Howls at the Moon Yes The Hunt Mad Science Hunts Monsters No Gloaming, Liberty and Death Magic Hunts with Great Skill No Standard Physics Infiltrates No 221B Baker Street, Crow Hollow, Ruk Standard Physics Integrates Weaponry No Graveyard of the Machine God, Ruk Standard Physics, Mad Science Is Licensed to Carry No Earth, Gloaming Standard Physics Layered (Only for hard candy candians) No Sugaria Exotic, Substandard Phsyics Leads Yes 221B Baker Street, Atom Nocturne, Crow Hollow, Earth Standard Physics Live around the Gears No Clocktown Mad Science, Clockwork Mechanics Physics Lives in the Wilderness No Ardeyn, Atom Nocturne, Cataclyst, Gloaming, Thunder Plains Standard Physics, Magic Looks for Trouble Yes Cataclyst, Crow Hollow, Earth, Gloaming Standard Physics Manipulates Magic Itself Yes Ardeyn Magic Metamorphosizes No Ardeyn, Cataclyst, Ruk Mad Science Murders Yes Ardeyn, Noir City Standard Physics, Magic Murders Yes Ardeyn, Noir City Standard Physics, Magic Operates Undercover Yes Earth Standard Physics Persists (Vampire) No Antithesia Magic, Negative Physics Practices Exorcism No Gloaming, The Midnight Building Magic, Psionics Practices Soul Sorcery No Ardeyn, Crow Hollow Magic Processes Information No Graveyard of the Machine God, Ruk Mad Science Regenerates Tissue No Atom Nocturne, Cataclyst, rep, Ruk Magic, Mad Science Robs Travelers No Liberty and Death Standard Physics Ruins Flesh (Ghoul) No Antithesia Standard Physics, Magic, Negative Physics Shapes Living Things Yes Ardeyn Magic Shepherds the Dead No Ardeyn, Thunder Plains Magic Slays Dragons No Ardeyn Magic Solves Mysteries Yes Atom Nocturne, Earth, Gloaming Standard Physics Spawns No Earth, Ruk Magic, Mad Science Steals Faces No Magic, Mad Science, Psionics Summons Genies No City in a Bottle Magic Translates (Special Focus) No Special Walks in Shadows Yes Earth, Astral Plane Standard Physics, Magic Walks with Spirits Yes Ardeyn, Crow Hollow, Earth, Gloaming, rep, Thunder Plains Howling Wastes Standard Physics, Magic Wields Two Weapons At Once Yes Ardeyn Standard Physics, Magic Works Miracles No Ardeyn, Gloaming, Thunder Plains Magic Works The System No Earth Standard Physics