Necroticus

A world where the Zombie Apocalypse is real. The cause is unknown and any investigation usually ends badly. Hordes move like a herd of buffalo, if buffalo hunted for humans.  The worst part is that even the hordes aren’t the worst. Scavengers and Z-cults move about praying on survivors and leaving them to die. The only safe place is Panacea, a mobile camp that offers safe harbor to anyone, as long as they submit to full medical examination and leave their weapons with security. the world is roughly the size of north america but the locals believe they are on...

Antithesia

This is the plane of negative energy. It is a realm devoid of life, light, fire, heat and electricity. No living creature can survive here for more than a few minutes as their life energy will be quickly siphoned away by the near-vacuum and infinite bleakness. The terrain here appears as a featureless black sky and a dim gray landscape of rolling dunes of sand or gritty snow stretching endlessly in all directions. There is minimal atmosphere, so noise and speech is muted. There is no light source, so no shadows; but a dim gray colorless light suffuses everything. As a result, this is a stealthy recursion, where surprise and ambush is more likely. Antithesia is also the realm of the living dead.   PC’s cannot exist here in human (or any other living) form, and as such will assume the form of an undead human (or humanoid body) in this recursion, as best fits their type and descriptor. PC’s here require no food, air, nor sleep; although restoring lost stat points during a short or long rest does consume time spent while inactive, and assumes the negative energy here re-infuses the undead bodies of the PC’s.   Because Antithesia is almost entirely devoid of sentient beings and apparently without boundaries, it is a place where rare super-powerful beings have historically chosen to locate a stronghold or hideout. Any landmark or structure in the endless landscape was probably created in the long-distant past, and can only be found by sheer luck, requiring a near-infinite time span spent wandering the gray desert, or by translation here with foreknowledge of the...