Ruins Flesh (Ghoul)

Ruins Flesh (Ghoul): PC appears as a animated, slightly decomposed fleshy living corpse, with long claws and razor sharp teeth. The PC will translate with only light armor maximum in the form of rusted incomplete metal armor, and may translate with missile or melee weapons. The PC may opt to use any of it’s normal melee attacks, or has the following physical attacks as an option:   Tier 1: Claw attacks. 2 individual light (2 damage) attacks. Can apply effort to attack and/or damage. Tier 2: Bite attack in addition to the 2 claw attacks, for additional 2 damage. Can apply effort to attack and/or damage to all 3 attacks. Tier 3: 2 claw attacks at 2 damage each., bit attack at 4 damage. Can apply effort to attack and/or damage. Tier 4: Trained in all 3 attacks. Can apply effort to attack and/or damage. Tier 5: Claws become two medium (4 damage) claw attacks. Can apply effort to attack and/or damage. Tier 6: Specialized in all 3 attacks. Can apply effort to attack and/or damage.    ...

Layered (Only for hard candy candians)

You are different than other hard candy candians. It is possible that you are a descendent of some kind of Gob monster.  For some reason you can change the density of your skin, forming a hard but brittle layers.  These layers offers protection against foes and dangerous materials, but it every time you are damaged a single layer shatters. Candians like you are sought out by forge masters, because you can safely handle the more dangerous types of candy. GM intrusion: Your layers haven’t formed correctly and shatter in a critical moment. Tier 1: Candy layer. By expending 1 Might point (Edge does not apply) you turn the surface of the skin into a hard yet brittle layer of candy, which provides an additional 1 point of Armor. It takes 1 minute to form. You can have layers equal to tour  tier. This does not impede your movement. Every time you are struck with an attack that deals damage to your Might or Speed Pools, one layer of candy shatters and falls of. Every layer that has fallen of can be gathered and eaten to restore 1 point to your Might Poll. You can freely shed your layers. Colored layer. You can choose the color and pattern of your layers, but only when the layer is forming. Tier 2: Strengthened limb. Instead of creating a layers around your all body you can create it just on your limb. These layers are stronger and provides 2 points of armor each, but only for the covered limb. If used on your hands, it provides 1 point of damage for each layer,...

Haunts (Phantasm)

Haunts (Phantasm): PC appears as a shimmering ghostly shape that is essentially resembles their appearance from a living translation. PC is incorporeal and can thus pass through solid matter at a slow rate (10 feet per minute). Character has +2 armor to all physical attacks, unless struck by a silver weapon. PC cannot use weapons, or armor, but may with concentration, use some cyphers or artifacts.   Tier 1: Necrotic Touch. (1 + Intellect) Touch causes 4 damage upon successful Intellect attack (can apply effort to attack and/or damage), plus an additional 1 damage each consecutive round for 2 rounds after, and is cumulative with successive touches. Ignores Armor. Tier 2: Terrifying Countenance. (4 intellect) PC can select one individual that becomes nearly incapacitated with fear. The effect causes all actions taken by the target to be undertaken with 2 steps difficulty for it’s next action. Tier 3: Pestilential Touch: (2+Intellect) A successful Intellect attack delivers 6 damage plus an additional 1 damage each subsequent round for 2 rounds cumulative with subsequent touches. Alternately, this effect can be used through the physical touch of a possessed body. Can apply effort to attack and/or damage. Ignores Armor. Tier 4: Sheer Terror (4+ intellect). Successful Intellect attack causes total paralysis in a single intelligent victim, and lasts until the PC’s next turn at which time the PC may roll another Intellect attack to achieve continued paralysis. Attacks upon the victim dispel the paralysis. Action. Tier 5: Possession. (6+ Intellect) The PC can invade the corporeal body of one being, and use that body’s normal physical movement and attacks, with any proficiency...