[based on “fuses flesh and steel” from Numenera]
You replaced a great part of your internal organs with mechanical clockwork ones; this could be a deliberate choice, or conseguencies of an almost fatal injury. Now your body is half mechanics, but this is not a fault in your eyes, but an enhancement of your former human capabilities. You’re not a fanatic, of course, and think everyone is free to choose to stay full organic, but this would’nt stop you from thinking everyone would be better with clockwork organs.
- tier 1: enhanced body [+1 Armor, +3 Might, +3 Speed]
special healing [first 5 points of damage cannot be healed but must be repaired] - tier 2: clockwork enhancement [after a few minute working on his modification gain asset on one single speed or might task]
- tier 3: weaponization [one light or medium weapon can be built inside the frame; user is Trained in using this weapon; this weapon is hidden until used]
- tier 4: integration [cypher and artifact can be connected to the body and are used as one level higher]
- tier 5: deep reserve [once day up to 5 points can be transfered from a pool to another one; 1 point/round]
- tier 6: ultra enhancement [+1 Armor and +5 to each of the three stat pool]