by Jennifer Walls | Feb 7, 2015 | Recursions
Trap Dash Most video game arcades in the early 1990’s were absolutely dominated by the smash hit go-kart racing game “Trap Dash.” Developed by Studio Harmony in Japan for high-end home entertainment systems and arcades, Trap Dash was unique from other racing games. Trap Dash featured a cooperative play experience rather than pitting players against each other. One player controlled the A-CART (Artificially Competitive All-terrain Racing Transport), while the other controlled the Trapper. While the A-CART player did his or her best to keep the pair safely on the road and dodge any hazards or threats, the Trapper collected tools and weapons and actively tried to disable other racers. Trap Dash was the top selling racing game all throughout the 16-bit console generation but with the arrival of CD-ROMs, true 3D graphics, and more powerful home entertainment systems, the brand lost its luster. Trap Dash had a somewhat forgettable storyline that featured its main character, and runaway pop-culture icon “Dasher McSpry.” A quick-thinking rabbit-racer, Dasher’s image adorned the sides of each Trap Dash arcade game. Although Trap Dash was released years before Steampunk went mainstream, Dasher had a certain clockwork appeal, complete with an aviator’s cap and goggles, a tool-laden vest and belt, and big magnetic feet. The Ultimate Import Tuners Six months ago John Scirrotto discovered that his favorite game from the 1990’s had become more than child’s play. A Philadelphia native, Scirrotto had three loves: fast import tuners, illegal street racing, and classic arcade games. His suburban Philly garage had dozens of racing games along its walls, and when he paid top...